Viviana Palacios

Sessional Faculty

Availability:

Education:

BFA Computer Animation

Bio

Viv is a creative professional with more than 20 years in VFX, animation and games. After a successful career as a senior lighting artist, she shifted her focus to mentorship and recruitment, using her deep understanding of the 3D pipeline and creative industry workflows to support emerging talent. As a content creator, teacher and career coach, she empowers artists through portfolio development, job search guidance and community mentorship. Viv also advocates for industry inclusivity, serving on the WIA board where she leads mentorship recruitment, acting as a Women in Games Ambassador, and being a member of the Visual Effects Society.

Websites:

24/25 Courses

Course Name Department Course Code Term
Professional Practices PROF 311 26/SP

Description

This professional practice course prepares students for further professional and educational opportunities. Students gain practical and critical, conceptual, and theoretical skills. Topics include project management, business formations, the fundamentals of proposals and contracts, intellectual property and the complexities of authorship, budgets and financial administration, the market planning process within the private and public sectors, and the social role of the artist or designer. Larger societal constructs are examined as well as assumptions about the nature of professional practice research and discourse. The goal is to provide students with the knowledge and skills to enter the cultural or design sectors with assurance, awareness and integrity. Through faculty and guest presentations, individual and group research projects, students learn to identify the ways in which the artists and designers respond to their cultural, social, and economic contexts.

Pre-requisites

No prerequisites.

Professional Practices PROF 311 26/SP

Description

This professional practice course prepares students for further professional and educational opportunities. Students gain practical and critical, conceptual, and theoretical skills. Topics include project management, business formations, the fundamentals of proposals and contracts, intellectual property and the complexities of authorship, budgets and financial administration, the market planning process within the private and public sectors, and the social role of the artist or designer. Larger societal constructs are examined as well as assumptions about the nature of professional practice research and discourse. The goal is to provide students with the knowledge and skills to enter the cultural or design sectors with assurance, awareness and integrity. Through faculty and guest presentations, individual and group research projects, students learn to identify the ways in which the artists and designers respond to their cultural, social, and economic contexts.

Pre-requisites

No prerequisites.