Sadaf Amini

Sessional Faculty

Availability:


Bio

Sadaf Amini is an Iranian-Canadian animation director and educator whose work spans the art of character animation, visual storytelling and animation direction. Her industry experience includes productions for Disney Jr, Netflix, DreamWorks, and acclaimed independent films including Window Horses and The Prophet. Since 2023, she has brought this experience into university animation classrooms, teaching character performance, storytelling and film production while helping emerging animators develop their own creative voice. Alongside teaching, Sadaf is currently developing an original children’s animated IP inspired by playful learning, imagination and character-driven storytelling.

Websites:


Research Interests

Sadaf's research interests explore how animation can connect children and adults through universal themes emotions, and shared experiences. She is interested in involving young audiences in the creative process and exploring how digital animation can extend beyond the screen into physical, interactive and real-world experiences.

Courses

Course Name Department Course Code Term
3D Computer Animation 3DAN 235 27/SP

Description

The art and storytelling capabilities of cinematography encompass layout and previsualization: essential production strategies in contemporary animated and visual effects filmmaking. This course supports students working towards senior projects in developing the cinematographic language of their work. Students design shots through composing environmental sets, staging characters and setting camera angles, addressing the integration of digital, live action and hybrid scene elements such as drawn or stop motion animation. Shot sequences are developed into a layout reel, where character locomotion and rough poses are choreographed and timed. By the end of the course, students will be able to use cinematography and layout in order to tell their stories more effectively.

Pre-requisites

No prerequisites.

3D Computer Animation 3DAN 235 27/SP

Description

The art and storytelling capabilities of cinematography encompass layout and previsualization: essential production strategies in contemporary animated and visual effects filmmaking. This course supports students working towards senior projects in developing the cinematographic language of their work. Students design shots through composing environmental sets, staging characters and setting camera angles, addressing the integration of digital, live action and hybrid scene elements such as drawn or stop motion animation. Shot sequences are developed into a layout reel, where character locomotion and rough poses are choreographed and timed. By the end of the course, students will be able to use cinematography and layout in order to tell their stories more effectively.

Pre-requisites

No prerequisites.

3D Computer Animation 3DAN 235 27/SP

Description

The art and storytelling capabilities of cinematography encompass layout and previsualization: essential production strategies in contemporary animated and visual effects filmmaking. This course supports students working towards senior projects in developing the cinematographic language of their work. Students design shots through composing environmental sets, staging characters and setting camera angles, addressing the integration of digital, live action and hybrid scene elements such as drawn or stop motion animation. Shot sequences are developed into a layout reel, where character locomotion and rough poses are choreographed and timed. By the end of the course, students will be able to use cinematography and layout in order to tell their stories more effectively.

Pre-requisites

No prerequisites.

3D Computer Animation 3DAN 310 27/SP

Description

Working individually or as collaborative teams, students will produce a media project by executing the production pipeline based on their research and development to completion, integrating 3D animation techniques. Under the supervision of the instructor, students create and maintain a production schedule to manage the completion of their required tasks while navigating production challenges. Increasing their self-direction, students develop workflows, collaborate with peers, and perform independent technical research unique to their projects. Students will apply communication skills by contributing constructively during peer feedback sessions, working towards clear articulation of intention, and receiving and reflecting feedback in a community setting. This collaborative capstone project allows students to specialize and explore the nuances of the 3D production cycle by rotating through or focusing on critical production roles. The course structure includes lectures, hands-on demonstrations, discussions, presentations, and critiques.

Pre-requisites

No prerequisites.

3D Computer Animation 3DAN 203 26/FA

Description

This course is a detailed study of character animation principles and techniques for 3D computer animation, covering how to animate a 3D character to create believable character animation. Students are given a series of exercises designed to broaden their understanding of movement, posing, timing, acting, staging, and scene dynamics. An emphasis is placed on understanding body mechanics as integrated with expression and personality in character animation. At the end of the course, students will have a portfolio of pieces ranging from walk cycles to complex dialogue scenes. This course is the first in a series of two 3D character animation courses.

Pre-requisites

No prerequisites.

3D Computer Animation 3DAN 203 26/FA

Description

This course is a detailed study of character animation principles and techniques for 3D computer animation, covering how to animate a 3D character to create believable character animation. Students are given a series of exercises designed to broaden their understanding of movement, posing, timing, acting, staging, and scene dynamics. An emphasis is placed on understanding body mechanics as integrated with expression and personality in character animation. At the end of the course, students will have a portfolio of pieces ranging from walk cycles to complex dialogue scenes. This course is the first in a series of two 3D character animation courses.

Pre-requisites

No prerequisites.

3D Computer Animation 3DAN 300 26/FA

Description

Working individually or as collaborative teams, students engage in ideation processes and experimentation with a range of approaches to articulate stories and the development of a short 3D computer animation project. Students also research historical and visual references to contextualize and support the production's narrative, vision, and goals. By exploring a range of technical requirements, tools, processes, and relevant 3D production pipeline workflows, students submit a proposal for their third year 3D computer animation film / digital media projects that integrates their findings in a statement of intent, production schedule, and CG animation or digital media prototype with sound. The course structure includes lectures, hands-on demonstrations, discussions, presentations and critiques.

Pre-requisites

No prerequisites.