Since graduating from Emily Carr University in 1984, Darren has worked in various roles in animation studios around the world. He is passionate about helping student storytellers bring their ideas to life in animation and storyboarding.
Courses
Course Name
Department
Course Code
Term
Animation
ANIM 215
27/SP
Description
This course explores visual storytelling in
the context of animation. Course topics include
ideation and visualization, sequential imagery
and narrative, acting and performance, posing and
staging, timing, point of view, perspective,
sound, and composition within the cinematic
frame. Students practice drawing through working
from rough to refined, and gain experience with
iterative development.
Pre-requisites
No prerequisites.
Animation
ANIM 215
27/SP
Description
This course explores visual storytelling in
the context of animation. Course topics include
ideation and visualization, sequential imagery
and narrative, acting and performance, posing and
staging, timing, point of view, perspective,
sound, and composition within the cinematic
frame. Students practice drawing through working
from rough to refined, and gain experience with
iterative development.
Pre-requisites
No prerequisites.
2D Animation
2DAN 313
27/SP
Description
Character Animation II continues the study of
advanced animation principles begun in Character
Animation I. Through a series of assignments,
students will advance and polish their ability to
bring characters to life by studying, practicing
and animating strong character-driven movement
and acting. Students will progress beyond the
basics of body mechanics, towards refining their
ability to create believable characters acting in
dramatic dialogue scenes. Lectures,
demonstrations, texts and action analysis studies
will further students' understanding of motion
design and stylization for character
animation.
Pre-requisites
No prerequisites.
2D Animation
2DAN 313
27/SP
Description
Character Animation II continues the study of
advanced animation principles begun in Character
Animation I. Through a series of assignments,
students will advance and polish their ability to
bring characters to life by studying, practicing
and animating strong character-driven movement
and acting. Students will progress beyond the
basics of body mechanics, towards refining their
ability to create believable characters acting in
dramatic dialogue scenes. Lectures,
demonstrations, texts and action analysis studies
will further students' understanding of motion
design and stylization for character
animation.
Pre-requisites
No prerequisites.
Illustration
ILUS 208
26/FA
Description
This course varies in topic from section to
section, and is repeatable for credit so long as
the thematic topic has changed. This course will
introduce students to illustration methodologies
and develop a capacity for critical discourse
concerning the content of imagery in applied art
practices. This will be achieved through an
iterative process that maintains a continued
focus on a specialized skill set. Topics might
include: Colour Theory, Digital Illustration, and
Perspective, among others. As an impressively
diverse field that spans print, screen, objects,
and environments physical and virtual,
Illustration increasingly necessitates
versatility in both material process and
problem-solving skills.
Each section of this course runs with a
different topic. See
here
.
Pre-requisites
No prerequisites.
Animation
ANIM 215
26/FA
Description
This course explores visual storytelling in
the context of animation. Course topics include
ideation and visualization, sequential imagery
and narrative, acting and performance, posing and
staging, timing, point of view, perspective,
sound, and composition within the cinematic
frame. Students practice drawing through working
from rough to refined, and gain experience with
iterative development.
Pre-requisites
No prerequisites.
2D Animation
2DAN 303
26/FA
Description
This course focuses on animation principles of
character movement: body mechanics, locomotion,
gestures, facial animation, timing, acting,
dialogue and staging. Students will develop their
skills through a series of exercises that progress
from functional movement towards integrating
function with personality and expression. At the
end of the course, students will have a portfolio
of pieces ranging from walk cycles to complex
dialogue scenes. This course is the first in a
series of two character animation courses.
Each section of this course runs with a
different topic. See
here
.
Pre-requisites
No prerequisites.
2D Animation
2DAN 303
26/FA
Description
This course focuses on animation principles of
character movement: body mechanics, locomotion,
gestures, facial animation, timing, acting,
dialogue and staging. Students will develop their
skills through a series of exercises that progress
from functional movement towards integrating
function with personality and expression. At the
end of the course, students will have a portfolio
of pieces ranging from walk cycles to complex
dialogue scenes. This course is the first in a
series of two character animation courses.
Each section of this course runs with a
different topic. See
here
.
Pre-requisites
No prerequisites.
2D Animation
2DAN 303
26/FA
Description
This course focuses on animation principles of
character movement: body mechanics, locomotion,
gestures, facial animation, timing, acting,
dialogue and staging. Students will develop their
skills through a series of exercises that progress
from functional movement towards integrating
function with personality and expression. At the
end of the course, students will have a portfolio
of pieces ranging from walk cycles to complex
dialogue scenes. This course is the first in a
series of two character animation courses.
Each section of this course runs with a
different topic. See
here
.
Pre-requisites
No prerequisites.
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