Daniel Barreto Wildberger

Assistant Professor, Interaction Design

Availability:

Education:

MA

Bio

Daniel Wildberger is a Brazilian designer and educator with over 15 years of experience in visual culture, technology and education. Since founding his own studio in 2009, he has led projects in identity and branding, motion and interaction design for clients across Latin America and the USA. His work has been recognized in New York, San Francisco, São Paulo, Rio de Janeiro, Cannes, London, Paris, Mexico City and Caracas. Daniel bridges design education with real-world application. His teaching is rooted in collaboration and critical making, positioning designers as creative thinkers and strategic problem-solvers capable of working across disciplines and sectors.

Websites:


Research Interests

Daniel’s current research and pedagogical focus explores the integration of emerging technologies into design practice, with an emphasis on gameful, dynamic, and immersive experiences. His work creates inclusive, participatory and socially engaged approaches to design education, where students develop a deeper understanding of their role as cultural producers and change agents. Two key concepts frame his current investigations. #craftpoetics, advocates for a return to hands-on engagement in a time of increasing automation and technocratic productivity. Whether through hand-coded digital artifacts or material experimentation, this approach embraces making as a site of meaning and presence. The second, Radical Hope, serves as a guiding ethos for design as a future-oriented, purpose-driven discipline. Radical Hope insists on design’s potential to respond to systemic challenges with imagination, agency, and care. Through these frameworks, Daniel’s work invites students and collaborators to question dominant narratives, engage critically with technology and shape futures that are not only functional but also humane.

24/25 Courses

Course Name Department Course Code Term
Interaction Design INTD 210 26/SP

Description

This Core Studio builds on the knowledge and skills learned in INTD 200 Core Studio in Interaction Design, and offers further exposure to key aspects of Interaction Design. Projects involve primary and secondary design research methods and practices as well as prototyping using a variety of form-giving strategies. Students engage in all aspects of the design process: research, analysis, iteration, prototyping, presentation and evaluation in order to meet the required objectives through individual and group projects. Discussion and reflection help students make informed decisions about their personal and professional development.

This course is subject to priority rules; see here.

Pre-requisites

No prerequisites.

Foundation Studio Courses FNDT 182 26/SP

Description

This course provides an introduction to a range of interaction design practices. Students will gain experience with the range of activities that comprise the design process, including generating, refining, and communicating 2D, 3D, and 4D ideas. This course will use lectures, discussions, and assignments to cover design processes, concepts and principles of experience creation, form, meaning and context in design, and visual, verbal, and written communication. Along with an introduction to materiality and hand skills, students will be expected to engage digital literacy skills in generating, developing, documenting, and presenting outcomes using relevant software.

Pre-requisites

No prerequisites.