| Description | This course is an introductory-level class that
will cover emerging topics and tools in 3D
modeling for virtual reality, mixed reality and
augmented reality. Subjects covered will include
best-practices workflow for image capture,
photogrammetry, classic modeling, and procedural
rule-based modeling. Students will learn how to
edit material properties, sound and lighting
using current best tools for rendered output in
VR and AR environments with deference to open
source software. Projects will be developed with
critical consideration for the ongoing role of
designing for emerging technologies in ethical
and socially sustainable ways. |
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