CSGD 103: Design Thinking for Games
| Subject | CSGD |
|---|---|
| Course No | 103 |
| Academic Level | NT |
| Credits | 0.00 |
| Description | Use design thinking to research, prototype and pitch a compelling game concept that delivers meaningful player experiences and meets the demands of a competitive market. |
| Prerequisites | To fully benefit from this course, prior knowledge of game design principles and design thinking is strongly recommended. |