ANIM 322: Adv Character Modelling & Texture Anim
| Subject | ANIM |
|---|---|
| Course No | 322 |
| Academic Level | TR |
| Credits | 3.00 |
| Description | This course covers techniques for pre-production
of student grad film projects including advanced
modeling and texturing for characters and
environments. The course is appropriate for
students who wish to refine their modeling and
texturing skills. Topics include organic and hard
surface modeling, greeble detailing, rector sets,
plant generation, colour palettes, map types and
other current texture mapping practices. Student
projects include a character, a hard surface
model and an environment. Software used in this
course encompasses the full scope of a 3D
computer animation production pipeline, from 3D
modeling and texturing, to normal mapping,
digital painting, photorealistic lighting and
rendering and advanced compositing.
This course is subject to priority rules; see here. |