3DAN 307 F091: 3D Character Creation II

ECIAD
SectionF091
TermFall 2026
StatusP
DatesSep 8, 2026 – Dec 17, 2026
LocationOnline
Meetings
  • Mon 6:30pm–9:20pm — ONLN VCHAT
Description (ECIAD)

In 3D Character Creation II students will explore various techniques in 3D modeling, rigging and creature FX to develop the look and performance nuance of their 3D character animations. Starting with animation-friendly modeling techniques, students explore a range of animation set ups and creature rigs with hairs, muscles and facial expressions. Following the completion of 3D character assets, students follow through the overall workflow of 3D dynamics and shot-sculpting techniques for cloth, hair and muscle simulations. At the end of the course students will have completed 3D character assets and character show reels. Building on the foundations of 3D animation, this course is an in depth investigation of the role of 3D character creation, including implementing appropriate body anatomy, Facial Action Coding System based rigging and dynamic simulations, in support of storytelling development.