Nicholas Liang

Continuing Studies Instructor

Availability:


Bio

Nicholas has worked in the Creative Tech industry for more than 7 years, blending modern technology with compelling narratives. Skilled in computer graphics, game engines, and 3D software, he excels in 3D environment design, UI/UX design, shader artistry, generative art, and AI, driven by a passion for creating joyful and practical experiences.

Courses

Course Name Department Course Code Term
Animation CSAN 107 CS26/SU

Description

Blender is used by graphic artists, illustrators, VFX artists, video game developers and animators alike to bring their imagination to life. Building on skills developed in Introductory Blender, learn to use this free and open software to model, light, render, and animate your characters to create compelling 3D visual storytelling. Learn how to create and work with objects, use modeling and sculpting tools, understand the nodes system to create materials, develop characters, use the camera, set lighting, export animations and more.Through demonstrations and hand-on activities, you will be able to produce portfolio worthy images and animations.

Material List: Be prepared for your course. Download the material list to source and purchase your supplies before your first class.

Upon successfully completing this course, students will receive a digital skills badge through Accredible, a digital credentialing service. To learn more about Accredible or to opt-out of receiving a digital badge for CS courses, please complete this online form.

Pre-requisites

No prerequisites.