Introductory Unity (CSSO 115)

Unity is one of the most popular game engines providing a robust set of tools for the game development industry, while also being accessible for new and aspiring game developers. With a focus on real-time 3D development, Unity is one of the most powerful engines available. In this course, you will be introduced to major components of Unity, and understand different uses for the engine, from Animation and Film, to VR, Architecture and Games. Suitable for anyone interested in understanding interactive media engines, by the end of the course, you will begin building simples projects from interactive UI mockups, games, 3D visualizers for products and assets and animation in both 2D and 3D.

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Course Hours

30 course hours (3 hours per class)

Prior Learning

To fully benefit from this course, basic computer literacy is required.

Courses offered that meet Prior Learning Requirements

None.

Tuition + Materials

Tuition is $658.05. Download your detailed materials list before your first class.
You may be eligible for tuition support through the StrongerBC future skills grant

Course Format

Course offering is available either online synchronous (VCHAT) or on campus (GNWC). View schedule for current and upcoming formats.

Questions?

Find answers to the most frequently asked questions on our Registration Policies page.